Weapon Abilities is a type of Ability in Wayfinder. Weapon Abilities in Wayfinder are exclusive abilities that are correlated to the various weapons available in Wayfinder. Certain weapons have a unique weapon ability, and just like a character's active ability, when used, enter a state of a cooldown until it fully recharges and can be used again. As players grow, discover, explore, and improve in certain aspects of the game, they can branch out to manipulating or improving these abilities such as strengthening its effects, decreasing the cooldown, and many more. This page covers all of the Weapon Abilities featured in Wayfinder.
Wayfinder All Weapon Abilities
All Weapon Abilities Gallery
All Weapon Abilities Comparison Table
Quick Search of All Wayfinder Weapon Abilities
Name |
Weapon |
Ability Effect |
---|---|---|
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Epitaph | A spinning slash that deals damage in a 360-degree arc and steals Ability Power from enemies. Increases the player’s Ability Power per enemy hit. |
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Night's Edge | Forms multiple magical daggers that float around the player and fire towards enemies as attacks when enemies come within range. |
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Colossus | Performs a quick Melee attack that buffs the next ability. Using Gladiator Slice again, will perform an Empowered Gladiator Slice, dealing additional damage, up to 2 times. |
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Longshot | 3 Deadeye Weakspots appear on every enemy in range. Hitting these weak spots result in high damage and guaranteed crits. |
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Bastion | Shield bash to do massive Impact and Guard Break damage. |
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Ransom | Fires multiple projectiles in a blast, while evading backwards. Consumes 1 Locked and Loaded charge. |
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Slicer & Dicer | Spins and throws daggers in a large radius around the Wayfinder. |