Abilities in Wayfinder are various passive and active skills that are available to Wayfinders. Each Wayfinder has their own unique set of abilities, with effects ranging from dealing heavy single-target damage, rendering enemies immobile, healing allies, providing oneself more defense and so on. What abilities a Wayfinder has dictates which generic 'class' they would fill in an MMO group setting. All Wayfinder Abilities will be listed here once the game has launched and there is more information.

Wayfinder Character Abilities

Abilities in Wayfinder are divided into two categories, Character and Weapon abilities. Character Abilities are exclusive talents for each character and it is split into two types, Active and Passive abilities. Active Abilties are skills that a player must activate to trigger the action, these active abilities vary in many ways such as unique attacks, granting support or defensive tactics, providing buffs, applying negative status effects to a target, and more.

character abilities about wayfinder wiki guide

Active Abilties when used, enter a state of a cooldown until it fully recharges and can be used again. Passive Abilties on the other hand, are talents that are always active and grants various effects when certain conditions are met, such as automatic healing, increased damage, buffs, and other effects.

Wayfinder Weapon Abilities

Weapon Abilities in Wayfinder are exclusive abilities that are correlated to the various weapons available in Wayfinder. Certain weapons have a unique weapon ability, and just like a character's active ability, when used, enter a state of a cooldown until it fully recharges and can be used again.

weapon abilities about wayfinder wiki guide

As players grow, discover, explore, and improve in certain aspects of the game, they can branch out to manipulating or improving these abilities such as strengthening its effects, decreasing the cooldown, and many more.

 

 

Wayfinder All Abilities

Quick Search of All Wayfinder Abilities

Name

Ability Effect

savage rake active ability wayfinder wiki guide min
Savage Rake

Rakes the ground with violent energy, dealing damage to all enemies in front of Kyros. Arcane Fragments can be consumed to cast Savage Rake at no cost.

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Siphon Radiant

Releases a wave of energy around Kyros that damages enemies and absorbs arcane power, reducing cooldowns and granting an Arcane Fragment.

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Arcane Focus

Marks enemies in an area. As enemies are hit, the mark builds up in power and detonates at max, or when it expires.

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Shockwave

Conjure shock and awe from the sky, resulting in a gigantic fist dealing massive area damage.

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Arcane Fragments

Generate Arcane Fragments by using Siphon Radiant on enemies, and landing combo finishers. Arcane Fragments are automatically consumed to grant extra charges of Savage Rake.

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Shadow Step

Dash in a line, dealing damage. After a short delay a Gloom clone will dash from your initial position to you, dealing damage to enemies.

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Umbral Aura

Niss is empowered by Umbral magic, causing her next three dodges to pierce a nearby enemy with shadow.

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Vengeful Shade

Briefly become immune to attacks and damage enemies in front of Niss.

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Gloom Shroud

For the next few seconds, Shadow Step can be used at no cost.

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Lingering Shadow

After dodging, gain attack power for a short duration.

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Gladiator Pummel

Punch forward, then hold to Showboat. On release Senja punches again and buffs her next Weapon Attack. Fully Showboating increases the damage of the followup punch.

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Gain Favor

Hold to Showboat for the roaring crowd filling your Favor. On release, taunts nearby enemies while buffing Senja and her allies.

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Lightning Grasp

Use lightning to pull all displaceable enemies towards Senja in a large area.

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Grand Finale

In the form of a lightning spear, Senja charges to smash an enemy, dealing massive damage to them and fully filling the Crowd's Favor.

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Crowd Favorite

Holding Gladiator Pummel and Gain Favor abilities will cause Senja to Showboat. While Showboating, she cannot be staggered, takes reduced damage, and increases the Crowd's Favor. As the Crowd's Favor increases, Senja gains Attack Damage and Ability Power.

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Fire Bomb

Toss a Fire Bomb that ignites enemies, dealing damage over time. Causes a chain reaction with Oil Bomb.

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Oil Bomb

Leaves a pool of Oil in front of Silo, slowing enemies and causing them to take additional damage.

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Radiant Clone

Dash backwards, leaving behind a Radiant Clone. The clone will taunt nearby enemies into attacking it until it expires or is destroyed.

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Ground Zero

Silo sends EGG out to shock all enemies in the area for a short time, slowing them and dealing damage over time.

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Strategic Advantage

Deals bonus Melee and Ranged damage to enemies that are debuffed.

righteous strike active ability wayfinder wiki guide min
Righteous Strike

Hitting an enemy causes an explosion of healing energy to shoot out and heal Wingrave & nearby allies

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Radiant Pulse

Forms a Divine Shield that blocks projectiles and boosts defense of allies standing behind it.

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Judgement

Marks enemies for judgement. Anyone hitting a Judged enemy will restore their own health.

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Divine Aegis

A powerful barrier that makes anyone standing in it immune to damage and heals them over time

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Healing Pulse

Melee finishers heal Wingrave and one nearby ally.

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Arcane Harvest

A spinning slash that deals damage in a 360-degree arc and steals Ability Power from enemies. Increases the player’s Ability Power per enemy hit.

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Daggerfall

Forms multiple magical daggers that float around the player and fire towards enemies as attacks when enemies come within range.

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Gladiator Slice

Performs a quick Melee attack that buffs the next ability. Using Gladiator Slice again, will perform an Empowered Gladiator Slice, dealing additional damage, up to 2 times.

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Dead Eye

3 Deadeye Weakspots appear on every enemy in range. Hitting these weak spots result in high damage and guaranteed crits.

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Power Bash

Shield bash to do massive Impact and Guard Break damage.

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Scattershot

Fires multiple projectiles in a blast, while evading backwards. Consumes 1 Locked and Loaded charge.

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Steel Volley

Spins and throws daggers in a large radius around the Wayfinder.



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